PathFinding on GMS2
For Game Maker Studio 2
Controls :
- Left click : Put walls
- Right click : Destroy walls
- Middle click : Relocate target
- Space : randomly relocate finders
Download source code, as a .yyz
Use it for your projects, to play with it
feel free to modify the code however you want
Credit is appreciated, but not mandatory
| Status | Released |
| Category | Tool |
| Platforms | HTML5 |
| Author | ๐พ-Atlantis Games |
| Made with | GameMaker |
| Tags | Experimental, GameMaker, sourcecode |
Download
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Click download now to get access to the following files:
pathfinding_experiment_royaku.yyz 34 kB



Comments
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I really have no clue of pathfinding. May I use yours?
of course you can! ^^
That's why i posted it anyway ๐
(I'll add it to the description)
If you want to have a clue on how it works:
basically, it's a rudimentary light emission (tile by tile)
stored in a 2d array, (and the light is stopped by the walls).
And objects can see in the grid which tile have a higher or lower value (to choose to get closer or further)